Rise of Incarnates was a multiplayer free-to-play fighting video game developed and published by Bandai Namco Entertainment. Announced early 2014 and presented at the 2014 Electronic Entertainment Expo, the game featured two-on-two gameplay. The game was developed by the same staff that worked on the Soulcalibur, Tekken, and ' series, three major fighting game franchises of Bandai Namco.
It was released in July 2015. However, the game lasted until October 2015 with online servers completely closed by December 2015.
The game's playable characters were the so-called Incarnates, humans who have awoken mythical powers. Players could apply long-range assault with close-quarter combat. Their powers allowed them to transform into a creature or summon a being to assist them in battle. Power ups can be used for the characters such as additional defense/speed.
Battle arenas were set in the following locations:
Rise of Incarnates is set in a post-apocalyptic Earth. A string of "cube phenomena", which saw objects and spaces appearing as perfect cubes, attract multiple catastrophic events, including meteorites falling from the sky and massive cold fronts sweeping across the land which brought about the collapse of cities around the world, leading the people in the planet to live in a state of perpetual fear. Among the people are those known as "incarnates"âÂÂhumans who can draw powers from daimones; spirit manifestations of the gods, demons, and monsters from all of the world's mythologies. General public fear incarnates for their supernatural powers, not helped by the fact that the cube phenomenon is sighted every time the incarnates use their powers, while the authorities attempt to harness their powers for their own deeds.
For this reason, several different factions have been formed in reaction to the rise of the incarnates. The U.S. government has formed the "Phantom Unit", an experimental incarnate deployment program that seeks to become the incubator for incarnates and place them in various agencies based on their aptitude, as well as the "Wild Hunt", a covert organization in several squadrons answering directly to the President of the United States, created with the goal of apprehending and exterminating unregistered incarnates. Across the pond, the British government has also formed the "Were-Legion" with the same purpose as the Phantom Unit but is composed of incarnates that take the form of shapeshifters. In the wake of the hostility and persecution that occur between the incarnates and the powerless, two competing organizations were formed: Akohr, an elite organization that considers the incarnates as abominations to the human race and seeks to annihilate them with the "Slayer"; and VikarÃÂla, an India-based industry corporation that had stepped in as the main facilitator of communication between individuals free of cost with a hidden agenda: ensuring that the incarnates rule the world.
A battle of dominance between each incarnates is triggered when one day, an enigmatic voice speaks in the mind of every incarnates, requiring them to defeat the "sovereign of this era" to avoid a certain destruction.
While driving with his girlfriend, Emily, incarnate Jedrek Tyler has to watch her getting captured by a convoy of Wild Hunt, a U.S. government paramilitary organization. Resolving to find her, he teams up with Terrence Blake, a Wild Hunt renegade. The two receive help from arms dealer Mireia Valentin, who informs them about "the Prophet", a classified profile in the U.S. government; the U.S. government in turn is trying to locate "the Herald", a being connected to the Prophet. The three later learn that Emily, despite not being an incarnate, has the ability to channel the incarnates' lamia energy.
The case about the Prophet, a being contained in the body of a man named Oswald Coleman, attracts numerous people to try to delve into its identity and potentially seek its power, including Reinhold Kruger, a British commander of the "Were-Legion" interested in using the figure to bring about a world revolution. Concerned, U.S. President Sanders tasks Erendira Queen, the leader of the Wild Hunt, to protect the Prophet at all costs. At the same time, there also exists Kanat, a mysterious incarnate who has the ability to turn people he heal into incarnates. Kanat is protected by Ricardo Abascal from the attack of Akohr, an experimental organization intending to eradicate incarnates once and for all.
Eventually, the Prophet summons a demonic being, Red Dragon, who is actually Jedrek from a parallel universe. The Red Dragon is controlled by the Herald, revealed to be none other than Emily, an artificial human created by the Prophet to turn humans and incarnates against each other; the real Emily, President Sanders' daughter, had died a long time ago. Sanders kills her to stop the Red Dragon's rampage, though this only earns him Jedrek's hatred. Seeing Sanders overwhelming Jedrek in a duel, Mireia kills the former. The remaining incarnates attempt stop the Prophet from escaping, to no avail. The Prophet then reveals that he has been using Sanders, "the Sovereign", all along, his goal being to reign over a new world.
The game's official website released an online graphic novel that features some of the game's events. In collaboration with Marvel Comics, Bandai Namco adapted the web comic into a 17-issue comic book.
The new comic series made its debut on July 23, 2014, at San Diego Comic-Con, with the first two issues in a combined volume. Marvel Custom Solutions vice president Jonathan Rheingold said "Bandai Namco Games and Marvel working together was a no-brainer. Both companies hold to the highest standards of quality storytelling, artistic talent recruitment and character creation, so it was a natural connection for Marvel to offer its expertise to the legendary video game developer in packaging and distributing the comic book adaptation of Rise of Incarnates."
The newly released volume was also available at approximately 2,500 comic speciality shops supporting Marvel Comics for free from July 24, 2014. Additionally, the comics were accessible for free digitally through the Marvel Unlimited Comics App on iOS and Android devices.
On April 22, 2014, Bandai Namco announced the game being developed during Global GamerâÂÂs Day with Ryuichiro Baba serving as executive producer with Daisuke Murano and Michael Murray as producers. The game was publicly shown in France at the 2014 Japan Expo in May 2014. Rise of Incarnatess engine is based on Mobile Suit Gundam: Extreme Vs.<Ref></ref>
On May 29, 2014, Rise of the Incarnates was in alpha, which ran from May 30 to June 1. The game was shown at the 2014 Electronic Entertainment Expo. In a July 2014 interview, Murano said that the game is inspired by American comics/cities.
On July 25, 2014, the game had a beta which ran on August 8 when it was announced at the San Diego Comic Con with another announcement with a collaboration with MadCatz to create an arcade controller for the game.
In an interview with Baba in September 2014, Bandai Namco chose to develop/publish the game instead of publishing the games overseas is because the IP is familiar to players from Asia, which leads to much greater reception and potential licensing publishing issues to have the games sold outside the region. This led to the decision to create Rise of Incarnates as 2-on-2 gameplay is popular with gamers from Western countries. Baba said that he hoped a fanbase would develop in order to increase the likelihood of having the Gundam vs. Gundam games marketed/sold overseas.
The game was pulled from Steam in October 2015, and its servers were shut down in December 2015. The shutdown was likely due to low number of players playing the game.
It has a score of 68% on Metacritic. IGN awarded it a score of 8.0 out of 10, saying "Rise of Incarnates great fighting action depends heavily on teamwork - when you bring a friend, it shines." GamesTM said the combat was well structured with a score of 70%.