Natural-neighbor interpolation or Sibson interpolation is a method of spatial interpolation, developed by Robin Sibson. The method is based on Voronoi tessellation of a discrete set of spatial points. This has advantages over simpler methods of interpolation, such as nearest-neighbor interpolation, in that it provides a smoother approximation to the underlying "true" function.
The basic equation is:
where is the estimate at , are the weights and are the known data at . The weights, , are calculated by finding how much of each of the surrounding areas is "stolen" when inserting into the tessellation.
where is the volume of the new cell centered in , and is the volume of the intersection between the new cell centered in and the old cell centered in .
where is the measure of the interface between the cells linked to and in the Voronoi diagram (length in 2D, surface in 3D) and , the distance between and .
There are several useful properties of natural neighbor interpolation:
Natural neighbor interpolation has also been implemented in a discrete form, which has been demonstrated to be computationally more efficient in at least some circumstances. A form of discrete natural neighbor interpolation has also been developed that gives a measure of interpolation uncertainty.