Heroes of Jin Yong (), first published in 1996, is a series of wuxia role-playing games based on the novels of Jin Yong.
The title was first published in 1996, as a tactical role-playing game that developed by Taiwanese game developer Soft-World's Heluo Studio (later known as Oriental Algorithm System), based on the storyline and characters from Jin Yong's wuxia novels.
In December 2024, developer CreateAI announced a AAA-tier open-world reimagining of Heroes of Jin Yong. Developed using Unreal Engine 5, this upcoming title transitions the franchise into a high-fidelity, standalone action RPG experience. Centered on character cultivation and narrative depth, the game features a digitally reconstructed martial arts world encompassing characters, storylines, and martial arts systems from all 15 of Jin Yong's literary works. Following a major gameplay preview in February 2026 that reached over 10 million views on Bilibili, the project is slated for an initial PVP launch in 2027, with a full global release scheduled for 2029.
The player takes on the role of present-day protagonist, who falls asleep playing a new computer game and wakes up one day to find himself in an alternate dimension of the ancient Chinese jianghu world. The player learns that in order to return to the real modern world, he must find all of Jin Yong's fourteen novels and be crowned the champion of jianghu. The books are scattered around the world and the player must interact with many characters from the novels, each with his/her own story and mission. Some characters are friendly and willing to help the player in his quest, while others are hostile and fight with him. The player must train and improve his own martial art skills in order to acquire the books. There are a wide variety of martial arts styles and weapons available, including sword, saber, whip, and palm styles. The player can also choose to follow a righteous or evil path through his actions and deeds, with different reactions from characters depending on what path he takes.
The massive multiplayer online version (éÂÂ庸群俠å³Online) was published by Chinesegamer International Corp. Version 1.0 was released in June, 2001, and version 2.0 was released in December, 2004.
In December 2024, developer CreateAI officially announced a AAA-tier reimagining of Heroes of Jin Yong. Developed using Unreal Engine 5, the project is a buy-to-play, single-player open-world action RPG designed to digitally reconstruct the entire Jin Yong literary universe with high-fidelity visuals.
The project focuses on high-end artistic storytelling and cultural depth. In February 2026, CreateAI released a "New Year PV" (promotional video) that garnered over 10 million views on major platforms such as Bilibili, showcasing the game's expansive environment and cinematic combat.
According to the current roadmap, an initial version focusing on PVP combat is scheduled for release in the second half of 2027, followed by the full global release of the complete game in 2029.
A sequel titled Wulin Qunxia Zhuan () was developed by Heluo Studio and published by Softworld in 2001. A remake of the game under the title of Tale of Wuxia () was released in Chinese on 28 July 2015, and later on Steam in both Chinese and English on 28 April 2016. A standalone prequel to Tale of Wuxia was released in 2017 under the title Tale of Wuxia: The Pre-Sequel ().
Another sequel to Heroes of Jin Yong was released in 2018 under the title Ho Tu Lo Shu: The Books of Dragon () on the Chinese Cube Game platform, and later on Steam with only Chinese language support.The development of CreateAI's AAA project represents the series' transition into the global high-end gaming market, aiming to bring traditional wuxia culture to a modern international audience.
Heroes of Jin Yong 2 is a browser game developed by an independent Chinese gaming developer, Ã¥ÂÂç¶ç¥Âä»ÂéÂÂ, with Adobe Flash. The game was released on 24 December 2006 for free and gained popularity on Chinese gaming platforms.