Gaming etiquette (also called gamer etiquette or video game etiquette) refers to the norms adopted while playing multiplayer video games. While specific genres and games have their own accepted rules of conduct, some of these rules are universal across almost all games.
Regardless of the game, certain behaviors are universally encouraged or discouraged in multi-player video games.
In some games, players are generally encouraged to be polite and courteous to one another, and avoid excessive profanity and trash talk. Players are also expected to be friendly and welcoming to newcomers, (generally referred to as newbies, or the somewhat more derogative terms Noob or, in leet, N00b) and remember that their lack of skill or understanding of the game is only due to their lack of experience with the game. Taking a new player "under their wing" so to speak is also considered a form of courtesy. It is also a generally accepted rule that a game's events and outcomes should not be taken personally by the players. In progression-based games such as MMOs, players who take action in response to undesirable outcomes (vengeance) are often looked down upon and considered sore losers for not respecting their opponent's victory.
In most games, it's considered bad manners to quit before the game has ended.
However, in other games, such as FIFA 21, the opposite is somewhat true: it is sometimes considered a good thing for a losing player to quit a game after it is clear that it is not feasible for them to win, in an effort to save both playersâ time. However, in games where leaving early is encouraged, the player is often still expected to say "gg" or "good game" before leaving; failure to do so can be considered bad manners. However, the winning player saying "gg" on behalf of a losing opponent is impolite, as it presumes that the game has already been won and the other player should quit (this is known as an "offensive gg"). "Rage-quitting", in which a player logs out if they find themselves in a losing situation is also frowned upon, particularly if doing puts their team at a disadvantage or prevents statistics from being updated.
In games involving circumstances where many players need to meet at an agreed-upon time, such as in a raid in World of Warcraft, it is considered bad etiquette to show up late.