DIY is an online skill-building platform designed specifically for children. Its website houses a variety of multi-media content designed to teach children various skills, in the context of a global interest-based community. The skills learned on DIY are largely creative and maker-focused.
DIY was originally founded by Vimeo co-founder Zach Klein, Andrew Sliwinski, and Encyclopedia PicturaâÂÂs Isaiah Saxon and Daren Rabinovitch in May 2012. The company launched a second online children's educational platform in 2016 called JAM.com, which was subscription-based and more focused on a course structure for learning versus DIY's free and badge-based skill building structure.
DIY was later acquired in 2019 by LittleBits, after which JAM.com was merged into DIY.org.
It was bought back by Zach Klein in 2020.
It was then acquired again in February 2021 by Kyt Technologies Pte. Ltd., which was founded by Bhavik Rathod and Tripti Ahuja. Kyt Technologies Pte. Ltd raised $7.5 million in a Series A funding round. The investment is led by Alpha Wave Incubation (AWI), a venture fund managed by Falcon Edge Capital. Sequoia Capital India's Surge, January Capital, Titan Capital and other angel investors also participated in the round. On April 30, 2024, the DIY website was closed and the DIY app removed from the App Store and Google Play due to difficulties within the company.
DIY was once more acquired by AstroSafe and returned in February 2025 with the Android version returning on July 22nd 2025.
DIY members can choose from a selection of courses, challenges, activities, workshops and earn experience points and skill badges on their completion. While the website is generally creative and maker-focused, the skills covered are broad, including things like biology, botany, app development, art, mechanical engineering, camping, gaming, and more. DIY also features a child-friendly social community that lets its members post their work and explore other user content, among other social features.
Each child user on DIY gets a profile, an avatar, and a digital portfolio in which to collect, store and display all the badges they earn while completing the different challenges and projects throughout the platform. The goal of this digital portfolio is to help provide users with a shareable portfolio of skills that can be academically and professionally referenced.