(born July 20, 1968) is a Japanese video game designer, producer, scriptwriter, and businessman. He is the founder, president, and chief executive officer of Level-5. Hino has held multiple roles in game development, including programming, scenario writing, directing, and executive production.
Akihiro Hino was born in à Âmuta, Fukuoka Prefecture. Hino credited titles like Dragon Quest III as formative experiences that shaped his understanding of video games as a medium capable of emotional storytelling. He also developed an early interest in three-dimensional graphics, which influenced his later work at a time when most Japanese games were two-dimensional.
Hino began his professional career in the late 1980s at Riverhillsoft, a now-defunct Japanese developer. He contributed as a programmer to several early titles, including Doctor Hauzer, before serving as lead programmer on OverBlood (1996). He was promoted to lead designer and director for its sequel, OverBlood 2 (1998), marking his first major leadership position.
In October 1998, Hino founded LevelâÂÂ5 in Fukuoka with a small team of collaborators. LevelâÂÂ5âÂÂs first major release was Dark Cloud (2000) for the PlayStation 2, combining action role-playing gameplay with town-building mechanics. This was followed by Dark Chronicle and Rogue Galaxy, with Hino serving in roles spanning game design, scenario writing, and production.
Hino directed Dragon Quest VIII (2004) in collaboration with Square Enix. He later led LevelâÂÂ5âÂÂs collaboration on Dragon Quest IX.
In the late 2000s, Hino oversaw original franchises including Professor Layton and the Curious Village, which launched the globally successful Professor Layton series on the Nintendo DS and later expanded into films and spin-offs. He also directed Inazuma Eleven, a football-themed role-playing series that expanded into anime and merchandising. Hino contributed creatively to ' in collaboration with Studio Ghibli and oversaw the launch of Yo-kai Watch (2013), which became a cultural phenomenon in Japan.
As president and CEO of LevelâÂÂ5, he was appointed Principal (head supervisor) of the Top Game Creators Academy (TGCA), a professional development program launched by the Computer Entertainment Supplier's Association (CESA) to cultivate the next generation of game developers.
In 2014, Hino received the Minister of Economy, Trade and Industry Award at the Japan Game Awards for his contributions to Japanese interactive entertainment, recognizing his work in creating cross-media franchises that have influenced both domestic and international audiences.