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1983 in video games

1983 has seen many sequels and prequels in video games, such as Mario Bros. and Pole Position II, along with new titles such as Astron Belt, Champion Baseball, Dragon's Lair, Elevator Action, Spy Hunter and Track & Field. Major events include the video game crash of 1983 in North America, and the third generation of video game consoles beginning with the launch of Nintendo's Family Computer (Famicom) and Sega's SG-1000 in Japan. The year's highest-grossing video game was Namco's arcade game Pole Position, while the year's best-selling home system was Nintendo's Game & Watch for the third time since 1980.

Financial performance

  • In the United States, arcade video game revenues are worth $2.9 billion (equivalent to $ adjusted for inflation).
  • In the United States, home video game sales are worth $2 billion (equivalent to $ adjusted for inflation).
  • In Japan, home video game sales approach Â¥400 billion (equivalent to at the time, or $ adjusted for inflation).

Highest-grossing arcade games

Pole Position, a racing game by Namco, was the most successful arcade game of 1983.

Japan

In Japan, ' magazine began publishing half-monthly charts of top-grossing arcade games from June 1, 1983. The following titles were the top-grossing arcade video games on the Game Machine charts from June to December 1983.

United States

In the United States, the following titles were the highest-grossing arcade games of 1983, according to RePlay magazine, the Amusement & Music Operators Association (AMOA), and Cash Box magazine.

Best-selling home video games

The following titles were the best-selling home video games of 1983.

Best-selling home systems

Major awards

Events

Business

Notable releases

Games

Arcade

Personal computer

Console

Hardware

Arcade

Console

  • July 15 – Sega releases the SG-1000 console in Japan, on the same day as the Famicom.
  • July 15 – Nintendo releases the Family Computer (Famicom) console in Japan. Shortly after its release, complaints begin to surface about rampant system instability, prompting Nintendo to issue a product recall and to rerelease the machine with a new motherboard. It would later be released worldwide as the Nintendo Entertainment System (NES).
  • October – Casio launches the Casio PV-1000 in Japan. It does not remain on the market for long.
  • October – Gakken launches the Compact Vision TV Boy in Japan. It's the last second generation console released. It was expensive and obsolete at launch, being discontinued shortly after.
  • GameLine, a combination modem and dialup game distribution service for the Atari 2600, is announced but never ships.

Personal computer

  • January – Apple Computer releases the Apple IIe, which becomes their most popular 8-bit machine.
  • June 16 – Microsoft Japan releases MSX, an early standardized home computer architecture.
  • March – Atari releases the poorly received 1200XL computer. Late in the year it and the rest of the Atari 8-bit computer series are replaced by the 600XL and 800XL.
  • June – Mattel Electronics releases the Aquarius home computer, originally designed by Radofin Electronics Far East.
  • October – Coleco releases the Adam home computer. It is only on the market for 15 months.
  • October – Mattel discontinues the Aquarius.
  • Acorn Computers release the Acorn Electron, a cut down version of their BBC Micro to compete in the under £200 home computer market. Problems in manufacture see only 1 in 8 presales being delivered for the Christmas market.
  • Sega releases the SC-3000, a personal computer version of the SG-1000 console, in Japan.

Video game-based film and television releases

See also

References